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Each marine has 4 Class Skills and 1 Unique Skill, except for Techs who have 2 Unique Skills, which separates 2 marines of the same class.
 
Each marine has 4 Class Skills and 1 Unique Skill, except for Techs who have 2 Unique Skills, which separates 2 marines of the same class.
 
==Officer Skills==
 
==Officer Skills==

Revision as of 23:27, 20 July 2010

Each marine has 4 Class Skills and 1 Unique Skill, except for Techs who have 2 Unique Skills, which separates 2 marines of the same class.

Officer Skills

Leadership - Boosts the damage dealt and the damage resistance of nearby squad mates.

Vindicator Damage - Increases damage dealt by the Vindicator.

Explosives Bonus - Increases the effectiveness of all explosive weapons.

Health Bonus - Increases the total health of the marine

Melee Damage Bonus - Jaeger's unique skill. Increases the amount of damage dealt by the marine's melee atacks and melee weapons.

Damage Bonus - Sarge's unique skill. Increase the damage dealt by most standard weapons.

Special Weapons Skills

Autogun Damage - Increase damage dealt by the Autogun and Minigun

Piercing Bullets - Provides a chance for the bullets to pierce enemies and continue out the other side.

Damage Bonus - Increase the damage dealt by most standard weapons.

Reload Speed Bonus - Decreases the reload time of all weapons.

Speed Bonus - Wildcat's unique skill. Increase the marine's movement speed.

Health Bonus - Wolfe's unique skill. Increases the total health of the marine

Medic Skills

Healing Bonus - Increases the healing power of healing items and the total amount carried.

Infestation Curing - Allows the medic to heal infested marines, reducing the duration of the infestation.

Damage Bonus - Increase the damage dealt by most standard weapons.

Reload Speed Bonus - Decreases the reload time of all weapons.

Speed Bonus - Faith's unique skill. Increase the marine's movement speed.

Combat Drugs - Bastille's unique skill. Boosts effectiveness of adreneline when used by your squad.

Tech Skills

Scanner - Increases the range and rate of the movement scanner.

Engineering - Speed up welding and Sentry Gun setup for all nearby teammates.

Damage Bonus - Crash's unique skill. Increase the damage dealt by most standard weapons.

Health Bonus - Vegas's unique skill. Increases the total health of the marine

Reload Speed Bonus - Decreases the reload time of all weapons.

Explosives Bonus - Crash's unique skill. Increases the effectiveness of all explosive weapons.

Melee Damage Bonus - Vegas's unique skill. Increases the amount of damage dealt by the marine's melee atacks and melee weapons.