Skills are purely passive and never need to be activated. As long as you use a weapon or item or perform an action that falls within a skill's domain, you receive that skill's bonus. For example, if you are playing a character with the Damage Bonus skill, firing an Assault Rifle will automatically deal more damage depending on the skill's level.
- Each character has 5 skills, 2 of which are unique to his/her class. Furthermore, to differentiate marines belonging to the same class, each has 1 specialized skill, except for Techs, who have 2. Specialized skills are not unique to any marine or class; they merely serve to make marines of the same class attractive to different play styles.
- Normally, skill levels are fixed for each character and cannot be increased or decreased, but there is a console command that lets you modify them (as in Alien Swarm 2K4) if used in the lobby before other players connect:
- asw_custom_skill_points 1
- The above command is a "cheat command", which prevents players from earning experience points.
Characteristics and skills synthesisEdit
|Reload Speed Bonus||-||-||3/5||2/5||2/5||3/5||4/5||2/5|
|Melee Damage Bonus||-||2/5||-||-||-||-||-||4/5|
|Campaigns • Characters • Enemies • Equipment • Promotions • Skills • Weapons|
Background • Challenges • Console • Difficulty • Experience • Server setup • Speed running • Steam achievements • Strategy