skill boosts the damage dealt and the damage resistance of nearby squad mates. This skill is unique to the Officer
- Each point in Leadership grants nearby marines a +3% chance of inflicting double the damage per shot/pellet for ballistic, non-explosive weapons and a +6% chance to take half damage per hit.
- The Tesla Cannon, Flamer, Chainsaw, Grenade Launcher, and Mining Laser are not affected by Leadership.
- The effective range for Leadership is roughly one screen width, so if you want the bonus, make sure you can see the Officer.
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