Landing Bay
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| Landing Bay | |
| | |
| Landing Bay Mission Screen | |
| Gametype: All | |
| Filename | N/A |
| Version | N/A |
| Developer | Valve |
| Link | N/A |
| Next Map | Cargo Elevator |
Official Campaign
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Landing Bay is the first map in Jacob's Rest, the first official campaign.
- Access the inner perimeter
- Dropship Bloodhound will dock at the out Landing Bay. Your squad must perform a sweep of the immediate area and gain access to the inner perimeter.
- We expect the doors in this section to be locked, so a Technical Engineer will be mission critical to bypass the security locks.
- Download the flight data
- IAF Command needs flight data on all vessels that departed from Vereon XII within the last 90 days. Our readings show there's an unused escape pod in landing bay 7 that is still linked to the colony's traffic control systems.
- Have a technical Engineer break into the system and download all flight data.
- Get to the landing bay exit
- After downloading the flight data, access the lower level using the cargo elevator to the north. Proceed to the colony to perform a search and rescue.
Notable Items
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- In the room where the first hack takes place, you can break the left glass pane to reveal a basketball. This basketball will react with physics, and shooting or meleeing it will propel it forward. However, a metal plate near the two welded doors is an impassable obstacle and prevents the ball from progressing further.
- In the room where you must unweld the doors, there will be two Hand Welders nearby.
- In the hallway before you download the flight data, you can unweld/destroy a door to pick up an Advanced Sentry in a small room to the left.
- Three PDAs can be found on this map.
Speed Run
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| Landing Bay • Cargo Elevator • Deima Surface Bridge • Rydberg Reactor • SynTek Residential • Sewer Junction B5 • Timor Station |
| AI Director • Campaigns • Custom Maps • Maps • Mapping Tutorials • Modifications • SDK • Server Setup |