The Healing Bonus skill increases the potency or amount of healing items. This skill is unique to the Medic class.


Each point grants bonuses to Heal Beacons, the Medical Gun, and the Healing Kit.

  • Beacons gain an additional charge (starting at 4 with no skill points) and an increased maximum health restored by 10 (starting at 50) per point in the skill.
  • The Medical Gun gains an increased charge capacity of 10 (starting at 40) and an increased rate of healing by 1 (starting at 5) health every 0.33 seconds per point in the skill.
  • Personal Healing Kits gain a bonus of 5 health per point (starting at 50).

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